Java-WebSocket-项目的研究三-WebSocketClient-类-详解
Java-WebSocket 项目的研究(三) WebSocketClient 类 详解
通过之前两篇文章
的介绍我们大概了解到了整个项目的类结构,其中有一个重要的类:WebSocketClient,下面就让我们详细了解一下这个类
首先看一下我们之前的类图关于 WebSocketClient 的描述,可以看出:
1.继承自 WebSocketAdapter
2.依赖于类 WebSocketImpl (实际上关于 WebSocket 核心代码都在类 WebSocketImpl 里)
3.实现了WebSocket接口(实际上通过类 WebSocketImpl 实现的)
很简单的,从字面意思我们就大概能猜到 WebSocketAdapter 是适配器类,架起了 WebSocketImpl 与 WebSocketClient 之间的桥梁, WebSocketImpl 是web implementation的缩写,意思就是真正实现了websocket里主要的功能。
然后我们看一下 WebSocketClient 的几个主要方法:
首先是connect方法
[java]
/**
* Initiates the websocket connection. This method does not block.
*/
public
void connect() {
if ( writeThread != null )
throw
new IllegalStateException( “WebSocketClient objects are not reuseable” );
writeThread = new Thread( this );
writeThread.start();
}
/**
* Initiates the websocket connection. This method does not block.
*/
public void connect() {
if( writeThread != null )
throw new IllegalStateException( "WebSocketClient objects are not reuseable" );
writeThread = new Thread( this );
writeThread.start();
}
我们可以发现:
他其实是起了一个线程,由于 WebSocketClient 类实现了Runnable接口,因此他会自动去调用run方法,然后我们进一步到run方法里去一探究竟
[java]
public
void run() {
try {
if ( socket == null ) {
socket = new Socket( proxy );
} else
if ( socket.isClosed() ) {
throw
new IOException();
}
System.out.println( “—-> " +uri.toString()+ " port: " +getPort() );
if ( !socket.isBound() )
socket.connect( new InetSocketAddress( uri.getHost(), getPort() ), connectTimeout );
istream = socket.getInputStream();
ostream = socket.getOutputStream();
sendHandshake();
} catch ( /*IOException | SecurityException | UnresolvedAddressException | InvalidHandshakeException | ClosedByInterruptException | SocketTimeoutException */ Exception e ) {
onWebsocketError( engine, e );
engine.closeConnection( CloseFrame.NEVER_CONNECTED, e.getMessage() );
return ;
}
writeThread = new Thread( new WebsocketWriteThread() );
writeThread.start();
byte [] rawbuffer = new
byte [ WebSocketImpl.RCVBUF ];
int readBytes;
try {
while ( !isClosed() && ( readBytes = istream.read( rawbuffer ) ) != - 1 ) {
engine.decode( ByteBuffer.wrap( rawbuffer, 0 , readBytes ) );
}
engine.eot();
} catch ( IOException e ) {
engine.eot();
} catch ( RuntimeException e ) {
// this catch case covers internal errors only and indicates a bug in this websocket implementation
onError( e );
engine.closeConnection( CloseFrame.ABNORMAL_CLOSE, e.getMessage() );
}
assert ( socket.isClosed() );
}
public void run() {
try {
if( socket == null ) {
socket = new Socket( proxy );
} else if( socket.isClosed() ) {
throw new IOException();
}
System.out.println("----> "+uri.toString()+" port: "+getPort() );
if( !socket.isBound() )
socket.connect( new InetSocketAddress( uri.getHost(), getPort() ), connectTimeout );
istream = socket.getInputStream();
ostream = socket.getOutputStream();
sendHandshake();
} catch ( /*IOException | SecurityException | UnresolvedAddressException | InvalidHandshakeException | ClosedByInterruptException | SocketTimeoutException */Exception e ) {
onWebsocketError( engine, e );
engine.closeConnection( CloseFrame.NEVER_CONNECTED, e.getMessage() );
return;
}
writeThread = new Thread( new WebsocketWriteThread() );
writeThread.start();
byte[] rawbuffer = new byte[ WebSocketImpl.RCVBUF ];
int readBytes;
try {
while ( !isClosed() && ( readBytes = istream.read( rawbuffer ) ) != -1 ) {
engine.decode( ByteBuffer.wrap( rawbuffer, 0, readBytes ) );
}
engine.eot();
} catch ( IOException e ) {
engine.eot();
} catch ( RuntimeException e ) {
// this catch case covers internal errors only and indicates a bug in this websocket implementation
onError( e );
engine.closeConnection( CloseFrame.ABNORMAL_CLOSE, e.getMessage() );
}
assert ( socket.isClosed() );
}
下面我们对上面的代码进行详细研究:
[java]
- socket = new Socket( proxy );
socket = new Socket( proxy );
这句显而易见,是创建了一个socket套接字。
[java]
- socket.connect( new InetSocketAddress( uri.getHost(), getPort() ), connectTimeout );
socket.connect( new InetSocketAddress( uri.getHost(), getPort() ), connectTimeout );
这句的意思是创建连接,参数就是服务器地址,端口号,超时时间。
[java]
- istream = socket.getInputStream();
istream = socket.getInputStream();
是接受服务器端的数据,关于接受的详细过程,我会在后期的博客中阐述,敬请期待。
[java]
- ostream = socket.getOutputStream();
ostream = socket.getOutputStream();
是发送数据用的。
其他的先不解释,我们继续之前的流程——connect之后就要发送信息,也就是调用send方法,send方法如下:
[java]
/**
* Sends text to the connected websocket server.
* @param text
* The string which will be transmitted.
*/
public
void send( String text ) throws NotYetConnectedException {
engine.send( text );
}
/**
* Sends <var>text</var> to the connected websocket server.
*
* @param text
* The string which will be transmitted.
*/
public void send( String text ) throws NotYetConnectedException {
engine.send( text );
}
它调用了engine的send方法,那么engine是啥东东呢,在类的声明处有这么一句话:
[java]
- private WebSocketImpl engine = null ;
private WebSocketImpl engine = null;
说明了 WebSocketImpl类 实现了send的操作。
转自: